Aug 05, 2005, 10:34 AM // 10:34
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#21
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Krytan Explorer
Join Date: May 2005
Location: Melbourne, Australia
Profession: E/Rt
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If you think soul reaping is better than energy storage, ask yourself this. If you wanted to use elementalist magic (ignoring runes for now) and wanted to have 1 necro skill in there (hypothetically). Would you make a N/E for SR or a E/N for ES?
Edit: Hmm, I've gone off topic. I dont know which class is underrated, since I dont know what classes are rated :P I'm mostly commenting on which classes seem underPOWERED.
Last edited by Rieselle; Aug 05, 2005 at 10:40 AM // 10:40..
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Aug 05, 2005, 11:01 AM // 11:01
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#22
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Krytan Explorer
Join Date: Apr 2005
Location: Somewhere between the Real World and Tyria ;P
Guild: The Gothic Embrace [Goth]
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Necro secondaries are awesome for order of blood and life syphon/transfer - great self healing and energy buffs - can dish out some DOTs too. Raise some minions for a meat shield and more self healing. Can really take the pressure off of monks.
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Aug 05, 2005, 01:41 PM // 13:41
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#23
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Academy Page
Join Date: Jun 2005
Location: ENGLAND
Guild: IHOP
Profession: Mo/
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Warriors :- Every player seems to think a Warrior is a Newb (not n00b) because they think it is a skill-less class to play. Tanks, Spell disrupters, are just a few of the great roles Warriors can play. A defender is also a role some of us Warriors play too, while the monk heals and spell casters throw all kinds of weird and wonderfull magick missiles at enemies, who is stopping the enemy from kicking the crap outta those with smaller health? Who prevents that same spell caster from being torn to pieces when s/he runs out of energy? The Guy standing between them and the spell caster, A few Gung Ho Warrior monks give us all a bad name but personally Warrior is extremely underated.
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Aug 09, 2005, 06:02 PM // 18:02
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#24
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Jungle Guide
Join Date: Mar 2005
Location: No Idea
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Rangers are the most overrated in damage imo, their simply too gimp. Even though you can achieve lots of damage, you don't have that balance between spike/spam. Your pure spam. And while Dual/Kindle completely owns Prot Spirit, Shielding Hands makes you cry. The ability of a warrior to get 16 mastery while you get a measly 12 makes you incredibly weak, despite the fact that you get kindle/tf. Your spike capability is near zero, while warriors get huge damage moves and deep wound. I'm sure later on as the meta-game evolves rangers will rock somewhere down the line in damage, but in the current form, rangers aren't that great. You need alot of rangers to do the damage a couple warriors do, so it takes away from your team.
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Aug 09, 2005, 06:31 PM // 18:31
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#25
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Banned
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Water eles and necros. Thankfully natures completely ruins the great combinations they can dish out.
No point being a primary necro? A putrid necro with a gamepad will completely rock your day in tombs.
Warriors are also extremely underrated. Luckily, most people don't understand the concept of adrenaline spiking.
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Aug 09, 2005, 06:34 PM // 18:34
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#26
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Jungle Guide
Join Date: Mar 2005
Location: No Idea
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Too bad adrenaline spiking is so old, it dates back to KOR using the 4 war/mo 4 mo combo.
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Aug 09, 2005, 08:40 PM // 20:40
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#27
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Guest
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NDA(iQ) was doing it before KOR let out the um...secret. Im sure a few other guilds figured it out also since like...WPE.
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Aug 09, 2005, 09:14 PM // 21:14
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#28
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Jungle Guide
Join Date: Mar 2005
Location: No Idea
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Quote:
Originally Posted by Blackace
NDA(iQ) was doing it before KOR let out the um...secret. Im sure a few other guilds figured it out also since like...WPE.
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Yeah, most likely. KOR was pretty open about it though unlike you guys.
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Aug 09, 2005, 09:17 PM // 21:17
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#29
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Academy Page
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I'm gonna say Necros because that's the last thing anyone ever asks for when forming a team. I've never heard, hey we need a necro. I don't think many people have yet tapped the true power or synergy of a necro
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Aug 09, 2005, 09:18 PM // 21:18
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#30
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Guest
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Quote:
Originally Posted by Xellos
Yeah, most likely. KOR was pretty open about it though unlike you guys.
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GWG didnt exist at the time, and Im sure the few of us that posted on TGH at the time mentioned it but probably got lost in a sea of stupidity.
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Aug 09, 2005, 09:27 PM // 21:27
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#32
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Wilds Pathfinder
Join Date: Jul 2005
Location: In a World of BADGERS!
Guild: Eternal Flame Brotherhood
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Personally my first char was a necro and i never had any trouble getting into groups... all those free bodies when you reach the climax really help everyone... they are also the funniest class to play with because of the occasional wet squelch as a minion dies.
underrated, underrated....hmmm....by an experienced group: none... by new players:mesmers and rangers (great guys and gals IMO)
the problems that rangers and mesmers meet is that people expect them to function like an Elementalist in the case of mesmers and as warriors in the case of rangers.
if each is used in their true position and the group knows all classes roles then none are underrated.
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Aug 09, 2005, 09:28 PM // 21:28
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#33
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Jungle Guide
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Quote:
Originally Posted by Red Sonya
Well considering Rangers suck without spamming spirits and running around like chickenchits, I'd say they are very over-rated. Without spirit spamming and running like chickenchits, they have no power, worst class in the game, right next to necros.
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This thread is not about the most "overated" profession. Please try staying on topic instead of throwing out irrelevant, misinformed opinions which have nothing to do with this thread.
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Aug 09, 2005, 09:32 PM // 21:32
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#34
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Desert Nomad
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Quote:
Originally Posted by BigTru
This thread is not about the most "overated" profession. Please try staying on topic instead of throwing out irrelevant, misinformed opinions which have nothing to do with this thread.
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That's your own misinformed opinion, everyone in this thread has not stayed on topic, even the few posts above are about some "builds" in the arena. Over-rated, under-rated, still the same, rangers suck in both catagories.
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Aug 09, 2005, 09:40 PM // 21:40
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#35
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Ascalonian Squire
Join Date: Jul 2005
Profession: W/Mo
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Quote:
Originally Posted by Red Sonya
Well considering Rangers suck without spamming spirits and running around like chickenchits, I'd say they are very over-rated. Without spirit spamming and running like chickenchits, they have no power, worst class in the game, right next to necros.
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Hehe. Obviously you know nothing of rangers`capabilities.
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Aug 09, 2005, 09:45 PM // 21:45
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#36
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Frost Gate Guardian
Join Date: May 2005
Profession: Me/
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Speaking as someone who's progressed two characters past his Mesmer while logging more hours as the Mesmer than either of the other two primary professions, I can state with some experience behind me that the Mesmer is at least the most "unwanted" of characters in a PvE group. Whether they're the most underrated or not, I can't say.
(Correction, the *smiting* Monk is probably the least wanted in PvE, if only because people assume they're getting what they're not.)
PvP makes up for this undesirability for the Mesmer, however.
CMB
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Aug 09, 2005, 09:49 PM // 21:49
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#37
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Krytan Explorer
Join Date: May 2005
Guild: Stolen Dreams
Profession: R/Me
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Quote:
Originally Posted by Rieselle
If you think soul reaping is better than energy storage, ask yourself this. If you wanted to use elementalist magic (ignoring runes for now) and wanted to have 1 necro skill in there (hypothetically). Would you make a N/E for SR or a E/N for ES?
Edit: Hmm, I've gone off topic. I dont know which class is underrated, since I dont know what classes are rated :P I'm mostly commenting on which classes seem underPOWERED.
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Off topic, but I completed the PvE with a N/E.
Soul reaping rocks if you are in a group. I used lighting magics maxed out at 12, with elemental glyph to buff them to 14. I very very very rarely ran out of enegry, and didn't have to wait to recharge like a E/N build would.
E/N has the advantage in a spike fight, as they can get off more of the high damage spells in small arena battles, but in PvE with lots of critters about N/E wins hands down IMHO.
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Aug 09, 2005, 10:34 PM // 22:34
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#38
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Academy Page
Join Date: Jul 2005
Guild: LF top 100 guild
Profession: E/Me
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Imagine this. You dont have a necro. The enemy has a necro. Someone dies. Watch your entire team dies from putrid(since after the first putrid, some of your teammates will have low hp and then 1 of the will die and another putrid will follow and a putrid chain will be created). Also necros can remove all enchantments. It might not be as good as NR, but its second best.
An ele/necro cant putrid as good cause he/she might not have enough energy to cast putrid when someone dies. But if he/she can keep 10 energy in his/her pool all the time, then he/she might be a better choice than a primary necro. Since he/she can have those 2-3 necro skills needed and also have some air spike or defensive earth skills(wards).
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Aug 09, 2005, 10:42 PM // 22:42
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#39
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Banned
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Bloodstained boots??? You go ahead and try to out putrid me with your e/n and see what happens....
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Aug 09, 2005, 11:00 PM // 23:00
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#40
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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water ele is very under rated. while they do not have as many dmg spells compared to the other elementals its all about quality. not only do i get comparable dmg to the other classes i get added affects like interrupts (maelstrom), slowing AoE (ice spikes, deep freeze), knock down (trident). water also has some nice def spells as well like armor of mist, mist form, swirling aura, and my fav blurred vision.
this is what i use for my water ele:
arcane echo
water trident
ice spikes
blurred vision
maelstrom
energy tap
aura of restoration
water attunement
personally the more i play with water the more i like it more than the other elementals.
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